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Baxo dc9 codebox pos
Baxo dc9 codebox pos













baxo dc9 codebox pos baxo dc9 codebox pos

The most basic type of command is BLANK 0 0 0, and the VNA begins with all 200 lines filled with these BLANK commands. Some programs may use excess values to store data. Most commands do not use all three parameters, so the extra parameters can have any value, it doesn't matter (the default is 0). The parameters are separated by semicolons. In the VNA, each of the 200 lines is called a 'node' (thus the name 'Virtual Node Array'), although I use 'line' and 'node' interchangeably, and each node contains exactly one command and then three parameters (a,b,c) that the command uses as input. For VNA 2.0, I've made some changes to allow accessibility and easy learning for people who have never done an ounce of programming in their life.

Baxo dc9 codebox pos code#

The code is written in VNAC (VNA Code), which I've devised based off of an ancient game known as CoreWars, and tweaked to be better and easier to learn & optimize. It's a game that involves a cyber-environment called the VNA (which stands for Virtual Node Array), which is just a list of 200 lines of code. This is an improvement over an earlier game I made (here on Brainden), called VNA. During the actual battle, you play no part (it's run by my emulator) - it's up to your program! You can only wait for the results as two programs duel it out for control of the VNA. In this game of wits and passionate skill, your job is to design a killer program that can destroy its foes in a virtual environment where only one program can emerge victorious. VNA 2.0 is a game of epic cybernetic warfare - it's easy to learn, but from its simple rules comes a lot of thrilling complexity and hardcore battling.















Baxo dc9 codebox pos